A blind duel of two fleets. Place your ships, work out the enemy's coordinates and sink their squadron first.
The goal is to be the first to sink all of your opponent's ships by calling out grid coordinates. Just 4 steps.
Place your fleet on a 10×10 grid: battleship, cruisers, destroyers and patrol boats. Ships must not touch one another.
On your turn, call out a cell on your opponent's grid. Their board is hidden — you fire blind.
A miss passes the turn, while a hit earns you another shot. Finish off the ship you've found.
A "sunk" message means the ship is destroyed. Whoever wipes out the enemy fleet first wins.
Sea Battle is a game of deduction and luck: once you hit a deck, you logically work out how the ship lies from the neighboring cells, while a clever placement of your own fleet throws your opponent off. Experienced players sweep the board in a "grid" pattern to find big targets faster. On muta.pro you can battle a friend by room code or take on a bot — each side sees only its own board, right in the browser, no install.