A high-stakes dice game of risk and luck. Roll the dice, push up the tracks and stop at the right moment so you don't lose all the progress of your turn.
The goal is to be the first to close three columns on the board, balancing greed against caution. Just 4 steps to your first game.
Roll four dice and split them into two pairs of sums. Each sum is a track numbered from 2 to 12 along which your marker advances.
You can keep rolling again and again, building up progress on your active tracks. No more than three tracks open in a single turn.
If none of the dice combinations match your active tracks, you lose all the progress of that turn. Stop in time and lock in your gains.
When a marker reaches the top of a track, the column is closed. Close three columns before your opponents and the win is yours.
All or Nothing is a fast dice game about managing risk, where every roll is a choice between "stop now" and "push your luck once more." The longer you draw out a turn, the more progress you can rack up — but the higher the chance of ending up with nothing. The boldest tracks in the middle of the board are longer and more dangerous, while the outer ones close faster. On muta.pro you can play in your browser with no install, gather a group of two to four players and see who gets luckier.